Not sure what exactly to call this, but it’s come up several times in sessions I’ve run that I want to have two different types of fog of war:
- The current type that hides both terrain (edges/fill) and tokens
- A type that only hides tokens
I think it would be nice to have type 2 fog of war for areas the characters have visited (so they know the layout) but can’t currently see (so they shouldn’t be able to see the location of tokens in this space)