Small improvement to the eyedropper (and some other misc changes)

It used to be that the eyedropper would just sample the color that’s visible on screen. This could be surprising in various situations (ex: a cell that is under fog of war will have a slightly darker color than normal).

Now the eyedropper will sample the actual color of the object. So if you hover the eyedropper over a token that was made with the color #F00 you’re guaranteed to get #F00 back out, even if it’s under fog of war.


There’s also some bug fixes and minor speed improvements in this release.

Happy Shmepping ya’ll!