Shmeppy is a very focused product.
Take Shmeppy’s biggest competitor: Roll20. If you make a side-by-side table with features listed out, Roll20 is gonna have way more features. It’s trying to solve a ton of problems, “jack of all trades, master of none” style (ex: it has a jukebox for shared music sessions, video conferencing, note-taking tools built in, etc).
I’m not building Shmeppy to solve a huge breadth of problems like Roll20 is. I’m building Shmeppy to solve a very small amount of problems, really damn well.
What problems are Shmeppy solving?
Currently Shmeppy’s scope is: take the wet-erase mat and stick it online.
So when I’m considering whether to implement a feature to solve a problem (ex: tracking initiative) I can ask myself “would a wet-erase mat solve this problem?” If the answer is no, I’ll probably reject the feature.
Eventually Shmeppy’s scope might be expanded. But it might not. There’s a lot to do just within that prompt. Like look at my last release notes… that’s a bunch of work for just some details of token labels.